package WarTug;

import org.newdawn.slick.opengl.Texture;

public interface Drawable {
	//Everything that we want to draw should implement this
	public Texture getTexture();
	public double getX();
	public double getY();
	public double getZ();
	public double getWidth();
	public double getHeight();
	//public //getWidth getHeight getColor? getX getY getZ
}
